Sunday 29 April 2012

MONUMENTAL AGGREGATIONS pt2



INTRODUCTION OF LIGHT through SKINS POROSITY provides and integration into the ENVIRONMENT
VERTICALITY of the elements stresses importance in LANDSCAPE

Combined the two models and just push/pulled lots of the components while trying to maintain a filter of light.

Decided to flip the entire model 90 degrees and keep the light filters vertical while maintaining an open backdrop to keep the environment open.

Changed the position of the light filters and created a new open area as 'mingling space'.

Stretched out the light filter sections and also stretched the vertical framing. Reduced the overall scale.

Fixed up some minor glitches and coloured the parallel faces.


With this monument, I tried to be as experimentational as possible though I may have lost elements of the original models. For the surrounding environment, I would try to place this model in a valley-like area where the light would creep through crevices in surrounding mountains, thus creating an interesting shadow against the model. The open vertical frame would be used like a window into the surrounding environment.

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